Recap of Adobe Max 2025
I have been a professional graphic designer for 10+ years, but this was my first time attending the Adobe Max conference. The conference was held from Tuesday, October 28th until Thursday, October 30th. This is how I’d describe this conference: Adobe Max is like the Disneyland of design conferences. There’s an abundance of sessions to sit in on, labs to partake in, on top of a creative park where one can play around with programs, talk to vendors, shop the market. Easy to say, my first day, I was completely overwhelmed. I tried to stack my schedule with sessions and during breaks, head to the creative park, fully underestimating how long some of the lines were. I was much better adjusted to the scheduling on day 2 and day 3, able to experience as much as I could.
Highlights:
Lab sessions with hands-on experience and fun, design exercises meant to bring out of the box design thinking to the forefront, or experiencing new [to me] programs like Adobe Fresco
New features in Adobe programs, like generative ai being able to name my Photoshop layers!
Learning tips and tricks to help streamline my workflow
Listening to speakers that redefine my design thinking and approach to design problem solving
Connecting with other creatives, and even commiserating about the same design problems
Free swag!
Lowlights:
Long lines for everything
Subpar food
While the Adobe Max app was seamless and worked well, constantly having to open the app to view anything left me feeling like I was too reliant on my phone
The abundance of information left me feeling inspired but burnt out
Overall, I had a great experience. I came away inspired and excited to implement the things I learned into my everyday design work. It may have been my first Adobe Max, but hopefully not my last.